Dungeon Blaster (2024)
Dungeon Blaster is a fantasy Match-3 RPG where you lead a party of 4 to victory through enemy waves to progress to the next dungeon! This game is the project I'm most proud of because I was given total creative freedom and control over how the project was run, meaning I delegated and oversaw all responsibilities. The following is a result of a 2 month plan to prototype my vision.
I came up with all of the mechanics, which included but is not limited to: matching sequences for characters to perform special moves, elemental advantage, attack types, upgrade system, battle system, progression system. There was a lot more I wanted to add such as unique enemy mechanics, board-altering attacks, more heroes, better attack animations, and a hero summoning system. One day, I hope to return back to this project.
Status: Early Release
Role(s): Project Manager, Game Designer, Lead Developer, Level Designer